Card Preview
Bilious Skulldweller
Times Brought
139
Decks Running
87
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Bilious Skulldweller
Creature — Phyrexian Insect
Deathtouch
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
1 / 1
Phyrexia: All Will Be One (ONE)
·
Uncommon
·
Illustrated by Svetlin Velinov
Final zone distribution
32 instances50.0%
Battlefield
25.0%
Graveyard
9.4%
Exile
15.6%
Hand
Commanders that played this card
in tracked games-
1
The Serpent Society
15 decks
-
2
Atraxa, Praetors' Voice
14 decks
-
3
Ixhel, Scion of Atraxa
11 decks
-
4
Vishgraz, the Doomhive
6 decks
-
5
Brimaz, Blight of Oreskos
5 decks
-
6
Ashnod, Flesh Mechanist
3 decks
-
7
Grist, the Hunger Tide
3 decks
-
8
Venser, Corpse Puppet
3 decks
-
9
Agent Frank Horrigan
2 decks
-
10
Blim, Comedic Genius
2 decks
The "good card" funnel
139 brought · 84 playersBrought to game
139
Ever drawn
28
Reached battlefield
23
Still on board at game end
16
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 33% of the time (n=18) , vs 27% when it never left the library (n=83).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -6.5pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
43%
T1
9%
T2
4%
T3
4%
T4
9%
T5
26%
T6-9
4%
T10+
Median
2
P25
1
· P75
7
· max
11
On curve
43%
(10 / 23 cast on T1)
Cast same turn as drawn
64%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.