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Part of Duskmourn: House of Horror
·
Instant
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Biomass Mutation
3%
Live Inclusion
Times Brought
494
Decks Running
251
Median Cast Turn
8
Drawn → Played
50%
Format
First-cast turn
n=61
2%
T1
0%
T2
2%
T3
3%
T4
11%
T5
54%
T6-9
28%
T10+
Median
8
P25
6
· P75
10
· max
18
Cast same turn as drawn
20%
The "good card" funnel
494 brought · 241 playersBrought to game
494
Ever drawn
122
Reached battlefield
61
Still on board at game end
14
≥ +8.3pp
Players who cast this card win 39% of the time (n=58) , vs 19% when it never left the library (n=299).
When players drew this card but left it in hand, they won 26% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.2pp; 95% confidence interval +8.3pp to +32.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
146 instances2.1%
Library
9.6%
Battlefield
49.3%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
107 decks
-
2
The Wise Mothman
59 decks
-
3
Adrix and Nev, Twincasters
13 decks
-
4
Zimone, Mystery Unraveler
13 decks
-
5
Zaxara, the Exemplary
10 decks
-
6
Xyris, the Writhing Storm
6 decks
-
7
Clement, the Worrywort
4 decks
-
8
Animar, Soul of Elements
3 decks
-
9
Jackal, Genius Geneticist
3 decks
-
10
Kadena, Slinking Sorcerer
3 decks
Card text
Biomass Mutation
Instant
Creatures you control have base power and toughness X/X until end of turn.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.