Blast-Furnace Hellkite card art
Live Play Data

Blast-Furnace Hellkite

{7} {R} {R} · Creature — Dragon · The Brothers' War Commander (BRC)
1%
Live Inclusion
Times Brought
131
Decks Running
71
Median Cast Turn
6
Drawn → Played
74%
Format

First-cast turn

n=25
0%
T1
0%
T2
4%
T3
8%
T4
28%
T5
56%
T6-9
4%
T10+
Median 6 P25 5 · P75 8 · max 10
On curve 96% (3 / 25 cast on T9)

The "good card" funnel

131 brought · 65 players
Brought to game
131
Ever drawn
34
Reached battlefield
25
Still on board at game end
18

Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.4pp

Players who cast this card win 41% of the time (n=20) , vs 30% when it never left the library (n=80).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.4pp; 95% confidence interval -11.4pp to +34.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

39 instances
5.1%
Library
46.2%
Battlefield
23.1%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
Blast-Furnace Hellkite card

Blast-Furnace Hellkite

{7} {R} {R}
Creature — Dragon
Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike.
5 / 5
The Brothers' War Commander (BRC) · Rare · Illustrated by Aldo Domínguez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.