Blazemire Verge
89% of drawn Blazemire Verges are played before the game ends, with a median first-cast turn of 4 across 658 tracked multiplayer games.
Blazemire Verge converts quickly once it reaches a hand. Across 658 tracked multiplayer Commander games, 89% of drawn copies were played, one of the higher rates we see for any land in the dataset.
The card sits in 347 of 3503 tracked decks, an inclusion rate of 10%. That figure is specific to black-red and three-color decks touching both colors, since Blazemire Verge's second ability requires a Swamp or Mountain already in play. It is a dual land that earns its slot only in the right color shells, and the data reflects that natural constraint.
The commander spread is wide. 301 distinct players have brought Blazemire Verge to a tracked game, and the single heaviest contributor accounts for just 6% of all instances, a sign the signal is reasonably distributed across the player base rather than skewed by one heavy user.
- 10% of tracked Commander decks include Blazemire Verge
- 89% of drawn copies are played before the game ends
- T4 median first-play turn
- 90% battlefield stickiness once played
- 301 distinct players have brought it to a tracked game
- 24% draw rate, consistent with a singleton in a 100-card deck
First-cast turn
n=147The "good card" funnel
689 brought · 301 playersOf 689 Blazemire Verges brought to games, 166 were drawn, 147 of those were played, and the large majority remained on the battlefield through the end of the game.
Players who cast this card win 32% of the time (n=138) , vs 27% when it never left the library (n=443).
When players drew this card but left it in hand, they won 31% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.2pp; 95% confidence interval -2.9pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
187 instancesThe overwhelming majority of Blazemire Verges end games on the battlefield, which is expected for a land with no built-in sacrifice cost. The small number in the graveyard reflects removal or sacrifice effects, not a weakness in the card itself.
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
22 decks
-
2
Edgar Markov
21 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
21 decks
-
4
Deadpool, Trading Card
13 decks
-
5
Smaug the Impenetrable
13 decks
-
6
Fire Lord Zuko
10 decks
-
7
Ozai, the Phoenix King
9 decks
-
8
Shadow the Hedgehog
9 decks
-
9
Prosper, Tome-Bound
7 decks
-
10
Fire Lord Azula
6 decks
The commander list spans pure Rakdos through Mardu and Grixis shells, showing Blazemire Verge fits naturally into any deck that touches both black and red, rather than clustering around a single archetype.