collections_bookmark Part of Duskmourn: House of Horror auto_awesome #13 in Rakdos Commander Staples
Blazemire Verge card art
Live Play Data

Blazemire Verge

Land · Duskmourn: House of Horror (DSK)
10%
Live Inclusion
Times Brought
842
Decks Running
428
Median Cast Turn
4
Drawn → Played
88%
Format

88% of drawn Blazemire Verges are played before the game ends, with a median first-cast turn of 4 across 806 tracked multiplayer games.

Blazemire Verge converts quickly once it reaches a hand. Across 806 tracked multiplayer Commander games, 88% of drawn copies were played, one of the higher rates we see for any land in the dataset.

The card sits in 428 of 4111 tracked decks, an inclusion rate of 10%. That figure is specific to black-red and three-color decks touching both colors, since Blazemire Verge's second ability requires a Swamp or Mountain already in play. It is a dual land that earns its slot only in the right color shells, and the data reflects that natural constraint.

The commander spread is wide. 371 distinct players have brought Blazemire Verge to a tracked game, and the single heaviest contributor accounts for just 5% of all instances, a sign the signal is reasonably distributed across the player base rather than skewed by one heavy user.

At a glance
  • 10% of tracked Commander decks include Blazemire Verge
  • 88% of drawn copies are played before the game ends
  • T4 median first-play turn
  • 92% battlefield stickiness once played
  • 371 distinct players have brought it to a tracked game
  • 23% draw rate, consistent with a singleton in a 100-card deck

First-cast turn

n=173
20%
T1
10%
T2
16%
T3
10%
T4
12%
T5
26%
T6-9
7%
T10+
Median 4 P25 2 · P75 6 · max 14
Cast same turn as drawn 60%

The "good card" funnel

845 brought · 371 players
Brought to game
845
Ever drawn
196
Reached battlefield
173
Still on board at game end
159
88%

Of 845 Blazemire Verges brought to games, 196 were drawn, 173 of those were played, and the large majority remained on the battlefield through the end of the game.

≥ -2.1pp

Players who cast this card win 32% of the time (n=160) , vs 27% when it never left the library (n=532).

When players drew this card but left it in hand, they won 32% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.4pp; 95% confidence interval -2.1pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

225 instances
0.9%
Library
70.7%
Battlefield
17.8%
Graveyard
4.0%
Exile

The overwhelming majority of Blazemire Verges end games on the battlefield, which is expected for a land with no built-in sacrifice cost. The small number in the graveyard reflects removal or sacrifice effects, not a weakness in the card itself.

Commanders that played this card

in tracked games

The commander list spans pure Rakdos through Mardu and Grixis shells, showing Blazemire Verge fits naturally into any deck that touches both black and red, rather than clustering around a single archetype.

Card text
Blazemire Verge card

Blazemire Verge

Land
{T}: Add {B}. {T}: Add {R}. Activate only if you control a Swamp or a Mountain.
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Andrew Mar

Frequently Asked

How often is Blazemire Verge drawn in a Commander game?
In 806 tracked multiplayer games where Blazemire Verge was in the deck, it was drawn 23% of the time. That is typical for a singleton land in a 100-card deck. Of the 196 instances that reached a player's hand, 88% were played before the game ended.
What turn does Blazemire Verge typically enter play?
Median first-play turn is 4. The distribution is front-loaded: a cluster of plays on turns 1 and 2 from opening hands, with the bulk of remaining casts spread across turns 3 through 7. The mean sits above the median at 4.48, pulled up by occasional late-game draws.
Does casting Blazemire Verge correlate with winning?
Win rate when cast is 32% versus 27% when the card stayed in the library. That gap is +5.4 percentage points. Both buckets have reasonable sample sizes (160 and 532 participations respectively), but the confidence interval on the delta crosses zero at the low end, so treat this as a directional early signal rather than a firm conclusion.
Is Blazemire Verge legal in Commander?
Yes. Blazemire Verge is legal in Commander, as well as Standard, Pioneer, Modern, Legacy, Vintage, Historic, and most other formats. It is not legal in Pauper, Pauper Commander, or Old School. It has no current bans or restrictions in any sanctioned format.
Which commanders most often run Blazemire Verge?
Among multiplayer tracked decks, Kuja, Genome Sorcerer leads with 18 decks, followed by Valgavoth, Harrower of Souls at 17 and Edgar Markov at 16. The spread covers pure Rakdos (B/R), three-color Mardu (B/R/W), and Grixis (B/R/U) commanders. Any deck touching both black and red mana can use the card fully.
How concentrated is the Blazemire Verge data across players?
371 distinct players have brought Blazemire Verge to a tracked game on Playgroup Live. The single most active contributor accounts for just 5% of all instances. That spread is a healthy sign: the stats reflect a broad cross-section of the player base rather than one pilot's data dominating the sample.