Blazemire Verge
88% of drawn Blazemire Verges are played before the game ends, with a median first-cast turn of 4 across 806 tracked multiplayer games.
Blazemire Verge converts quickly once it reaches a hand. Across 806 tracked multiplayer Commander games, 88% of drawn copies were played, one of the higher rates we see for any land in the dataset.
The card sits in 428 of 4111 tracked decks, an inclusion rate of 10%. That figure is specific to black-red and three-color decks touching both colors, since Blazemire Verge's second ability requires a Swamp or Mountain already in play. It is a dual land that earns its slot only in the right color shells, and the data reflects that natural constraint.
The commander spread is wide. 371 distinct players have brought Blazemire Verge to a tracked game, and the single heaviest contributor accounts for just 5% of all instances, a sign the signal is reasonably distributed across the player base rather than skewed by one heavy user.
- 10% of tracked Commander decks include Blazemire Verge
- 88% of drawn copies are played before the game ends
- T4 median first-play turn
- 92% battlefield stickiness once played
- 371 distinct players have brought it to a tracked game
- 23% draw rate, consistent with a singleton in a 100-card deck
First-cast turn
n=173The "good card" funnel
845 brought · 371 playersOf 845 Blazemire Verges brought to games, 196 were drawn, 173 of those were played, and the large majority remained on the battlefield through the end of the game.
Players who cast this card win 32% of the time (n=160) , vs 27% when it never left the library (n=532).
When players drew this card but left it in hand, they won 32% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.4pp; 95% confidence interval -2.1pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
225 instancesThe overwhelming majority of Blazemire Verges end games on the battlefield, which is expected for a land with no built-in sacrifice cost. The small number in the graveyard reflects removal or sacrifice effects, not a weakness in the card itself.
Commanders that played this card
in tracked games-
1
Edgar Markov
28 decks
-
2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
25 decks
-
3
Valgavoth, Harrower of Souls
25 decks
-
4
Smaug the Impenetrable
21 decks
-
5
Deadpool, Trading Card
19 decks
-
6
Shadow the Hedgehog
11 decks
-
7
Fire Lord Zuko
10 decks
-
8
Fire Lord Azula
9 decks
-
9
Ozai, the Phoenix King
9 decks
-
10
Sauron, the Dark Lord
9 decks
The commander list spans pure Rakdos through Mardu and Grixis shells, showing Blazemire Verge fits naturally into any deck that touches both black and red, rather than clustering around a single archetype.