Live Play Data
Blazing Volley
1%
Live Inclusion
Times Brought
179
Decks Running
87
Median Cast Turn
6.0
Drawn → Played
70%
Format
First-cast turn
n=32
0%
T1
0%
T2
3%
T3
19%
T4
22%
T5
41%
T6-9
16%
T10+
Median
6.0
P25
5
· P75
7
· max
11
On curve
0%
(0 / 32 cast on T1)
Cast same turn as drawn
32%
The "good card" funnel
179 brought · 84 playersBrought to game
179
Ever drawn
46
Reached battlefield
32
Still on board at game end
3
≥ -16.0pp
Players who cast this card win 25% of the time (n=30) , vs 25% when it never left the library (n=114).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.2pp; 95% confidence interval -16.0pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
52 instances5.8%
Library
5.8%
Battlefield
57.7%
Graveyard
13.5%
Exile
Commanders that played this card
in tracked games-
1
Ghyrson Starn, Kelermorph
44 decks
-
2
Judith, Carnage Connoisseur
25 decks
-
3
Taii Wakeen, Perfect Shot
3 decks
-
4
Torbran, Thane of Red Fell
3 decks
-
5
Alania, Divergent Storm
2 decks
-
6
Gandalf, Goblins' Bane // Flameshape
1 decks
-
7
Gisela, Blade of Goldnight
1 decks
-
8
Hawkeye, Young Avenger
1 decks
-
9
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
1 decks
-
10
Ojer Axonil, Deepest Might // Temple of Power
1 decks
Card text
Blazing Volley
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
Ikoria: Lair of Behemoths (IKO)
·
Common
·
Illustrated by Heonhwa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.