Blazing Volley card art
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Blazing Volley

{R} · Sorcery · Ikoria: Lair of Behemoths (IKO)
Times Brought
121
Decks Running
59
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Blazing Volley card

Blazing Volley

{R}
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
Ikoria: Lair of Behemoths (IKO) · Common · Illustrated by Heonhwa

Final zone distribution

32 instances
56.3%
Graveyard
6.3%
Exile
37.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

121 brought · 54 players
Brought to game
121
Ever drawn
31
Reached battlefield
21
Still on board at game end
0
≥ -14.0pp

Players who cast this card win 28% of the time (n=18) , vs 29% when it never left the library (n=74).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.9pp; 95% confidence interval -14.0pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
10%
T1
0%
T2
5%
T3
5%
T4
14%
T5
57%
T6-9
10%
T10+
Median 6 P25 5 · P75 7 · max 11
On curve 10% (2 / 21 cast on T1) Cast same turn as drawn 24%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.