auto_awesome
#14 in Orzhov Commander Staples
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Live Play Data
Bleachbone Verge
Land
·
Aetherdrift (DFT)
8%
Live Inclusion
Times Brought
1516
Decks Running
709
Median Cast Turn
4
Drawn → Played
84%
Format
First-cast turn
n=305
20%
T1
16%
T2
13%
T3
10%
T4
10%
T5
28%
T6-9
4%
T10+
Median
4
P25
2
· P75
6
· max
14
Cast same turn as drawn
56%
The "good card" funnel
1517 brought · 599 playersBrought to game
1517
Ever drawn
362
Reached battlefield
305
Still on board at game end
283
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 32% of the time (n=277) , vs 25% when it never left the library (n=952).
When players drew this card but left it in hand, they won 34% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval +0.4pp to +12.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
428 instances0.7%
Library
66.1%
Battlefield
16.4%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
56 decks
-
2
Niv-Mizzet, Ghost Counsel
23 decks
-
3
Silverquill, the Disputant
22 decks
-
4
Teysa Karlov
22 decks
-
5
Betor, Ancestor's Voice
20 decks
-
6
Eriette of the Charmed Apple
20 decks
-
7
Y'shtola, Night's Blessed
19 decks
-
8
Ardbert, Warrior of Darkness
15 decks
-
9
Caesar, Legion's Emperor
15 decks
-
10
Kambal, Profiteering Mayor
15 decks
Card text
Bleachbone Verge
Land
Aetherdrift (DFT)
·
Rare
·
Illustrated by Mark Tedin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.