Live Play Data
Blood Moon
2%
Live Inclusion
Times Brought
1185
Decks Running
553
Median Cast Turn
5.0
Drawn → Played
66%
Format
First-cast turn
n=172
1%
T1
6%
T2
28%
T3
11%
T4
8%
T5
35%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
35%
(49 / 172 cast on T3)
Cast same turn as drawn
28%
The "good card" funnel
1188 brought · 482 playersBrought to game
1188
Ever drawn
259
Reached battlefield
172
Still on board at game end
98
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.9pp
Players who cast this card win 25% of the time (n=159) , vs 23% when it never left the library (n=779).
When players drew this card but left it in hand, they won 27% (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.1pp; 95% confidence interval -4.9pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
281 instances5.0%
Library
34.9%
Battlefield
28.8%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
121 decks
-
2
Kratos, God of War
34 decks
-
3
Norin the Wary
26 decks
-
4
Jaws, Relentless Predator
18 decks
-
5
Valgavoth, Harrower of Souls
16 decks
-
6
Alexios, Deimos of Kosmos
10 decks
-
7
Magda, Brazen Outlaw
10 decks
-
8
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
10 decks
-
9
Zo-Zu the Punisher
10 decks
-
10
Ojer Axonil, Deepest Might // Temple of Power
9 decks
Card text
Blood Moon
Enchantment
Nonbasic lands are Mountains.
Double Masters (2XM)
·
Rare
·
Illustrated by Franz Vohwinkel
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.