Card Preview
Blood Pet
Times Brought
290
Decks Running
151
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Blood Pet
Creature — Thrull
Sacrifice this creature: Add
.
1 / 1
Seventh Edition (7ED)
·
Common
·
Illustrated by Heather Hudson
Final zone distribution
69 instances2.9%
Library
15.9%
Battlefield
50.7%
Graveyard
20.3%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
35 decks
-
2
Kefka, Court Mage // Kefka, Ruler of Ruin
11 decks
-
3
Shirei, Shizo's Caretaker
7 decks
-
4
Sméagol, Helpful Guide
7 decks
-
5
Doctor Doom, Unrivaled
5 decks
-
6
Gwenom, Remorseless
5 decks
-
7
Inalla, Archmage Ritualist
5 decks
-
8
Rakdos, the Muscle
5 decks
-
9
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
5 decks
-
10
Baron Helmut Zemo
4 decks
The "good card" funnel
290 brought · 142 playersBrought to game
290
Ever drawn
57
Reached battlefield
46
Still on board at game end
11
Once cast, 24% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 28% of the time (n=27) , vs 24% when it never left the library (n=128).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -6.3pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
37%
T1
11%
T2
13%
T3
9%
T4
13%
T5
15%
T6-9
2%
T10+
Median
3.0
P25
1
· P75
5
· max
10
On curve
37%
(17 / 46 cast on T1)
Cast same turn as drawn
77%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.