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Part of Duskmourn: House of Horror
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Creature — Vampire Shaman
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Blood Seeker
2%
Live Inclusion
Times Brought
867
Decks Running
404
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=167
8%
T1
22%
T2
6%
T3
11%
T4
11%
T5
33%
T6-9
8%
T10+
Median
5
P25
2
· P75
7
· max
13
On curve
31%
(37 / 167 cast on T2)
Cast same turn as drawn
44%
The "good card" funnel
871 brought · 366 playersBrought to game
871
Ever drawn
210
Reached battlefield
167
Still on board at game end
71
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.5pp
Players who cast this card win 24% of the time (n=152) , vs 23% when it never left the library (n=547).
When players drew this card but left it in hand, they won 22% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -5.5pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
228 instances2.2%
Library
31.1%
Battlefield
43.4%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
200 decks
-
2
Edgar Markov
73 decks
-
3
Rendmaw, Creaking Nest
29 decks
-
4
The Lord of Pain
17 decks
-
5
Ob Nixilis, Captive Kingpin
12 decks
-
6
Mogis, God of Slaughter
6 decks
-
7
Olinda the Oblivious
6 decks
-
8
Liesa, Shroud of Dusk
5 decks
-
9
Nekusar, the Mindrazer
4 decks
-
10
Mai, Scornful Striker
3 decks
Card text
Blood Seeker
Creature — Vampire Shaman
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
1 / 1
Duskmourn: House of Horror Commander (DSC)
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Common
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Illustrated by David Astruga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.