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Part of Duskmourn: House of Horror
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Creature — Vampire Shaman
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Blood Seeker
2%
Live Inclusion
Times Brought
630
Decks Running
312
Median Cast Turn
5
Drawn → Played
77%
Format
First-cast turn
n=123
7%
T1
21%
T2
7%
T3
13%
T4
14%
T5
32%
T6-9
7%
T10+
Median
5
P25
2
· P75
7
· max
13
On curve
28%
(26 / 123 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
634 brought · 291 playersBrought to game
634
Ever drawn
160
Reached battlefield
123
Still on board at game end
51
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 27% of the time (n=111) , vs 21% when it never left the library (n=390).
When players drew this card but left it in hand, they won 21% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval -2.8pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
174 instances2.3%
Library
29.3%
Battlefield
43.1%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
156 decks
-
2
Edgar Markov
48 decks
-
3
Rendmaw, Creaking Nest
26 decks
-
4
The Lord of Pain
14 decks
-
5
Ob Nixilis, Captive Kingpin
9 decks
-
6
Mogis, God of Slaughter
5 decks
-
7
Olinda the Oblivious
5 decks
-
8
Nekusar, the Mindrazer
4 decks
-
9
Liesa, Shroud of Dusk
3 decks
-
10
Mai, Scornful Striker
3 decks
Card text
Blood Seeker
Creature — Vampire Shaman
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
1 / 1
Duskmourn: House of Horror Commander (DSC)
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Common
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Illustrated by David Astruga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.