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Part of Duskmourn: House of Horror
Live Play Data
Bloodfell Caves
Land
·
Tarkir: Dragonstorm (TDM)
6%
Live Inclusion
Times Brought
2004
Decks Running
886
Median Cast Turn
3.0
Drawn → Played
80%
Format
First-cast turn
n=388
29%
T1
13%
T2
10%
T3
8%
T4
9%
T5
24%
T6-9
7%
T10+
Median
3.0
P25
1
· P75
7
· max
16
Cast same turn as drawn
66%
The "good card" funnel
2004 brought · 770 playersBrought to game
2004
Ever drawn
487
Reached battlefield
388
Still on board at game end
368
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 23% of the time (n=352) , vs 22% when it never left the library (n=1251).
When players drew this card but left it in hand, they won 19% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.9pp; 95% confidence interval -3.8pp to +5.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
535 instances2.4%
Library
68.8%
Battlefield
13.8%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
174 decks
-
2
Edgar Markov
68 decks
-
3
Kardur, Doomscourge
54 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
23 decks
-
5
Kaalia of the Vast
21 decks
-
6
The Lord of Pain
19 decks
-
7
Isshin, Two Heavens as One
18 decks
-
8
Anje Falkenrath
15 decks
-
9
Smaug the Impenetrable
15 decks
-
10
Rakdos, Lord of Riots
14 decks
Card text
Bloodfell Caves
Land
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Tarkir: Dragonstorm (TDM)
·
Common
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.