Bloodfell Caves
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Bloodfell Caves
Final zone distribution
238 instancesCommanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
99 decks
-
2
Edgar Markov
49 decks
-
3
Kaalia of the Vast
20 decks
-
4
Kardur, Doomscourge
20 decks
-
5
Isshin, Two Heavens as One
11 decks
-
6
Sauron, the Dark Lord
11 decks
-
7
Rakdos, Lord of Riots
10 decks
-
8
Smaug the Impenetrable
10 decks
-
9
Deadpool, Trading Card
9 decks
-
10
Judith, Carnage Connoisseur
9 decks
The "good card" funnel
1094 brought · 485 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=138) , vs 23% when it never left the library (n=613).
When players drew this card but left it in hand, they won 30% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -1.6pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.