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Part of The Lost Caverns of Ixalan
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Creature — Vampire Demon
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The Lost Caverns of Ixalan (LCI)
Live Play Data
Bloodletter of Aclazotz
4%
Live Inclusion
Times Brought
2875
Decks Running
1169
Median Cast Turn
7.0
Drawn → Played
70%
Format
First-cast turn
n=484
0%
T1
1%
T2
2%
T3
10%
T4
16%
T5
58%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
18
On curve
13%
(46 / 484 cast on T4)
Cast same turn as drawn
28%
The "good card" funnel
2875 brought · 965 playersBrought to game
2875
Ever drawn
694
Reached battlefield
484
Still on board at game end
275
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.7pp
Players who cast this card win 35% of the time (n=466) , vs 23% when it never left the library (n=1948).
When players drew this card but left it in hand, they won 16% (n=200).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.0pp; 95% confidence interval +7.7pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
768 instances2.7%
Library
35.8%
Battlefield
28.1%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
168 decks
-
2
Be'lakor, the Dark Master
69 decks
-
3
Kaalia of the Vast
57 decks
-
4
Valgavoth, Harrower of Souls
33 decks
-
5
Jin Sakai, Ghost of Tsushima
32 decks
-
6
Betor, Ancestor's Voice
31 decks
-
7
Sheoldred, the Apocalypse
31 decks
-
8
Betor, Kin to All
23 decks
-
9
Strefan, Maurer Progenitor
21 decks
-
10
K'rrik, Son of Yawgmoth
18 decks
Card text
Bloodletter of Aclazotz
Creature — Vampire Demon
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
2 / 4
The Lost Caverns of Ixalan (LCI)
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Mythic
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Illustrated by Antonio José Manzanedo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.