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Part of The Lost Caverns of Ixalan
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Creature — Vampire Demon
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The Lost Caverns of Ixalan (LCI)
Card Preview
Bloodletter of Aclazotz
Times Brought
361
Decks Running
194
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
82 instances41.5%
Battlefield
20.7%
Graveyard
11.0%
Exile
26.8%
Hand
Commanders that played this card
in tracked games-
1
Edgar Markov
41 decks
-
2
Be'lakor, the Dark Master
13 decks
-
3
Sheoldred, the Apocalypse
8 decks
-
4
Kaalia of the Vast
7 decks
-
5
Valgavoth, Harrower of Souls
6 decks
-
6
Jin Sakai, Ghost of Tsushima
4 decks
-
7
Strefan, Maurer Progenitor
4 decks
-
8
Athreos, God of Passage
3 decks
-
9
Baron Helmut Zemo
3 decks
-
10
Betor, Kin to All
3 decks
The "good card" funnel
361 brought · 180 playersBrought to game
361
Ever drawn
79
Reached battlefield
58
Still on board at game end
34
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.3pp
Players who cast this card win 29% of the time (n=46) , vs 23% when it never left the library (n=218).
Observed gap +5.5pp; 95% confidence interval -2.3pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=58
0%
T1
2%
T2
3%
T3
14%
T4
22%
T5
52%
T6-9
7%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
19%
(8 / 58 cast on T4)
Cast same turn as drawn
25%
58 of 100 times cast
57%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.