collections_bookmark Part of Lorwyn Eclipsed
Bloodline Bidding card art
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Bloodline Bidding

{6} {B} {B} · Sorcery · Lorwyn Eclipsed (ECL)
Times Brought
666
Decks Running
338
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Bloodline Bidding card

Bloodline Bidding

{6} {B} {B}
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Lorwyn Eclipsed (ECL) · Rare · Illustrated by Drew Baker

Final zone distribution

124 instances
2.4%
Library
2.4%
Battlefield
34.7%
Graveyard
3.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

666 brought · 315 players
Brought to game
666
Ever drawn
110
Reached battlefield
34
Still on board at game end
3
≥ -2.5pp

Players who cast this card win 31% of the time (n=26) , vs 23% when it never left the library (n=397).

When players drew this card but left it in hand, they won 23% (n=57).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.3pp; 95% confidence interval -2.5pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
3%
T1
0%
T2
0%
T3
0%
T4
3%
T5
68%
T6-9
26%
T10+
Median 8.0 P25 7 · P75 10 · max 19
On curve 56% (10 / 34 cast on T8) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.