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Part of Lorwyn Eclipsed
·
Sorcery
·
Lorwyn Eclipsed (ECL)
Card Preview
Bloodline Bidding
Times Brought
666
Decks Running
338
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Bloodline Bidding
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Drew Baker
Final zone distribution
124 instances2.4%
Library
2.4%
Battlefield
34.7%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
27 decks
-
2
Rat King, Verminister
24 decks
-
3
Ashling, the Limitless
23 decks
-
4
The Great Goblin
23 decks
-
5
Edgar Markov
19 decks
-
6
Uugguu, the Omniplasm
17 decks
-
7
Marrow-Gnawer
14 decks
-
8
Shelob, Child of Ungoliant
13 decks
-
9
The Ur-Dragon
12 decks
-
10
High Perfect Morcant
9 decks
The "good card" funnel
666 brought · 315 playersBrought to game
666
Ever drawn
110
Reached battlefield
34
Still on board at game end
3
≥ -2.5pp
Players who cast this card win 31% of the time (n=26) , vs 23% when it never left the library (n=397).
When players drew this card but left it in hand, they won 23% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -2.5pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
3%
T1
0%
T2
0%
T3
0%
T4
3%
T5
68%
T6-9
26%
T10+
Median
8.0
P25
7
· P75
10
· max
19
On curve
56%
(10 / 34 cast on T8)
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.