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Part of Commander Legends: Battle for Baldur's Gate
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Instant
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Blur
Times Brought
109
Decks Running
47
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Blur
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Dave Greco
Final zone distribution
32 instances6.3%
Battlefield
53.1%
Graveyard
6.3%
Exile
34.4%
Hand
Commanders that played this card
in tracked games-
1
Eluge, the Shoreless Sea
8 decks
-
2
Miirym, Sentinel Wyrm
7 decks
-
3
Azula, Cunning Usurper
2 decks
-
4
Be'lakor, the Dark Master
2 decks
-
5
Niko, Light of Hope
2 decks
-
6
Plagon, Lord of the Beach
2 decks
-
7
Child of Alara
1 decks
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8
Dee Kay, Finder of the Lost
1 decks
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9
Edward Kenway
1 decks
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10
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
1 decks
The "good card" funnel
109 brought · 48 playersBrought to game
109
Ever drawn
30
Reached battlefield
16
Still on board at game end
2
≥ -9.2pp
Players who cast this card win 25% of the time (n=16) , vs 20% when it never left the library (n=61).
Observed gap +4.9pp; 95% confidence interval -9.2pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.