collections_bookmark
Part of March of the Machine
·
Creature — Phyrexian Minion
·
March of the Machine Commander (MOC)
Live Play Data
Bone Shredder
0%
Live Inclusion
Times Brought
105
Decks Running
54
Median Cast Turn
6
Drawn → Played
77%
Format
First-cast turn
n=23
0%
T1
0%
T2
13%
T3
9%
T4
13%
T5
48%
T6-9
17%
T10+
Median
6
P25
5
· P75
8
· max
12
On curve
13%
(3 / 23 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
105 brought · 53 playersBrought to game
105
Ever drawn
30
Reached battlefield
23
Still on board at game end
4
Once cast, 17% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 34% of the time (n=22) , vs 20% when it never left the library (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.1pp; 95% confidence interval -6.3pp to +34.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
31 instances3.2%
Library
12.9%
Battlefield
48.4%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Shirei, Shizo's Caretaker
18 decks
-
2
Brimaz, Blight of Oreskos
11 decks
-
3
Sheoldred, the Apocalypse
3 decks
-
4
Meren of Clan Nel Toth
2 decks
-
5
Terra, Herald of Hope
2 decks
-
6
Teysa Karlov
2 decks
-
7
Alesha, Who Smiles at Death
1 decks
-
8
Balthor the Defiled
1 decks
-
9
Chainer, Dementia Master
1 decks
-
10
Crosis, the Purger
1 decks
Card text
Bone Shredder
Creature — Phyrexian Minion
Flying
Echo 
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target nonartifact, nonblack creature.
1 / 1
March of the Machine Commander (MOC)
·
Uncommon
·
Illustrated by Ron Spencer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.