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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Bonescythe Sliver
1%
Live Inclusion
Times Brought
362
Decks Running
181
Median Cast Turn
7
Drawn → Played
72%
Format
First-cast turn
n=67
0%
T1
1%
T2
3%
T3
6%
T4
13%
T5
70%
T6-9
6%
T10+
Median
7
P25
6
· P75
8
· max
15
On curve
10%
(4 / 67 cast on T4)
Cast same turn as drawn
44%
The "good card" funnel
362 brought · 171 playersBrought to game
362
Ever drawn
93
Reached battlefield
67
Still on board at game end
46
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 35% of the time (n=59) , vs 21% when it never left the library (n=220).
When players drew this card but left it in hand, they won 19% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.6pp; 95% confidence interval +2.4pp to +26.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances4.9%
Library
45.1%
Battlefield
19.6%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
83 decks
-
2
Sliver Overlord
30 decks
-
3
Elda, Conjurer of Spectacle
19 decks
-
4
Sliver Gravemother
15 decks
-
5
Sliver Hivelord
13 decks
-
6
Morophon, the Boundless
8 decks
-
7
Rukarumel, Biologist
3 decks
-
8
Myrkul, Lord of Bones
2 decks
-
9
Princess Twilight Sparkle
2 decks
-
10
Sliver Legion
2 decks
Card text
Bonescythe Sliver
Creature — Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
2 / 2
Commander Masters (CMM)
·
Rare
·
Illustrated by Lius Lasahido
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.