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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Bonescythe Sliver
1%
Live Inclusion
Times Brought
511
Decks Running
242
Median Cast Turn
7.0
Drawn → Played
73%
Format
First-cast turn
n=90
0%
T1
2%
T2
4%
T3
7%
T4
19%
T5
59%
T6-9
9%
T10+
Median
7.0
P25
5
· P75
8
· max
15
On curve
13%
(6 / 90 cast on T4)
Cast same turn as drawn
38%
The "good card" funnel
511 brought · 228 playersBrought to game
511
Ever drawn
123
Reached battlefield
90
Still on board at game end
60
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.2pp
Players who cast this card win 35% of the time (n=78) , vs 20% when it never left the library (n=321).
When players drew this card but left it in hand, they won 18% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.8pp; 95% confidence interval +4.2pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
134 instances4.5%
Library
44.8%
Battlefield
23.1%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
112 decks
-
2
Sliver Overlord
39 decks
-
3
Elda, Conjurer of Spectacle
23 decks
-
4
Sliver Hivelord
21 decks
-
5
Sliver Gravemother
17 decks
-
6
Morophon, the Boundless
13 decks
-
7
Myrkul, Lord of Bones
3 decks
-
8
Rukarumel, Biologist
3 decks
-
9
Sliver Legion
3 decks
-
10
Princess Twilight Sparkle
2 decks
Card text
Bonescythe Sliver
Creature — Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
2 / 2
Commander Masters (CMM)
·
Rare
·
Illustrated by Lius Lasahido
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.