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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Bonescythe Sliver
1%
Live Inclusion
Times Brought
668
Decks Running
300
Median Cast Turn
7.0
Drawn → Played
71%
Format
First-cast turn
n=112
0%
T1
1%
T2
3%
T3
7%
T4
21%
T5
55%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
15
On curve
11%
(8 / 112 cast on T4)
Cast same turn as drawn
38%
The "good card" funnel
668 brought · 277 playersBrought to game
668
Ever drawn
157
Reached battlefield
112
Still on board at game end
72
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.4pp
Players who cast this card win 35% of the time (n=99) , vs 21% when it never left the library (n=423).
When players drew this card but left it in hand, they won 18% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.8pp; 95% confidence interval +4.4pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
170 instances4.7%
Library
42.4%
Battlefield
21.8%
Graveyard
7.6%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
136 decks
-
2
Sliver Overlord
45 decks
-
3
Elda, Conjurer of Spectacle
30 decks
-
4
Sliver Gravemother
24 decks
-
5
Sliver Hivelord
23 decks
-
6
Morophon, the Boundless
19 decks
-
7
Rukarumel, Biologist
6 decks
-
8
Sliver Legion
4 decks
-
9
Myrkul, Lord of Bones
3 decks
-
10
Sliver Queen
3 decks
Card text
Bonescythe Sliver
Creature — Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
2 / 2
Commander Masters (CMM)
·
Rare
·
Illustrated by Lius Lasahido
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.