Live Play Data
Boon of Boseiju
0%
Live Inclusion
Times Brought
176
Decks Running
44
Median Cast Turn
7.0
Drawn → Played
61%
Format
First-cast turn
n=28
0%
T1
0%
T2
14%
T3
7%
T4
7%
T5
64%
T6-9
7%
T10+
Median
7.0
P25
5
· P75
8
· max
12
On curve
0%
(0 / 28 cast on T2)
Cast same turn as drawn
14%
The "good card" funnel
176 brought · 43 playersBrought to game
176
Ever drawn
46
Reached battlefield
28
Still on board at game end
3
≥ +6.1pp
Players who cast this card win 48% of the time (n=25) , vs 22% when it never left the library (n=111).
When players drew this card but left it in hand, they won 13% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +26.1pp; 95% confidence interval +6.1pp to +46.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances5.6%
Battlefield
66.7%
Graveyard
1.9%
Exile
25.9%
Hand
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
12 decks
-
2
Marwyn, the Nurturer
7 decks
-
3
Hit-Monkey
2 decks
-
4
Kotis, the Fangkeeper
2 decks
-
5
Ms. Bumbleflower
2 decks
-
6
Selvala, Heart of the Wilds
2 decks
-
7
Xyris, the Writhing Storm
2 decks
-
8
Baru, Wurmspeaker
1 decks
-
9
Betor, Ancestor's Voice
1 decks
-
10
Doran, Besieged by Time
1 decks
Card text
Boon of Boseiju
Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
Kamigawa: Neon Dynasty (NEO)
·
Uncommon
·
Illustrated by Anastasia Ovchinnikova
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.