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Part of Tales of Middle-earth
·
Instant
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Borne Upon a Wind
2%
Live Inclusion
Times Brought
1400
Decks Running
614
Median Cast Turn
6.0
Drawn → Played
47%
Format
First-cast turn
n=166
3%
T1
4%
T2
9%
T3
10%
T4
17%
T5
49%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
14
On curve
7%
(7 / 166 cast on T2)
Cast same turn as drawn
39%
The "good card" funnel
1400 brought · 552 playersBrought to game
1400
Ever drawn
356
Reached battlefield
166
Still on board at game end
15
≥ +5.9pp
Players who cast this card win 40% of the time (n=154) , vs 27% when it never left the library (n=823).
When players drew this card but left it in hand, they won 43% (n=167).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.7pp; 95% confidence interval +5.9pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
416 instances3.1%
Library
3.6%
Battlefield
44.5%
Graveyard
16.8%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
80 decks
-
2
Vivi Ornitier
38 decks
-
3
Jin Sakai, Ghost of Tsushima
28 decks
-
4
Rograkh, Son of Rohgahh
25 decks
-
5
Tymna the Weaver
24 decks
-
6
Kinnan, Bonder Prodigy
23 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
21 decks
-
8
Urza, Lord High Artificer
17 decks
-
9
Marneus Calgar
15 decks
-
10
Y'shtola, Night's Blessed
13 decks
Card text
Borne Upon a Wind
Instant
You may cast spells this turn as though they had flash.
Draw a card.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
·
Illustrated by Alexander Mokhov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.