Live Play Data
Boros Guildgate
Land — Gate
·
Foundations (FDN)
3%
Live Inclusion
Times Brought
644
Decks Running
303
Median Cast Turn
4
Drawn → Played
81%
Format
First-cast turn
n=141
22%
T1
12%
T2
9%
T3
9%
T4
9%
T5
35%
T6-9
6%
T10+
Median
4
P25
2
· P75
7
· max
15
Cast same turn as drawn
67%
The "good card" funnel
653 brought · 280 playersBrought to game
653
Ever drawn
174
Reached battlefield
141
Still on board at game end
127
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.0pp
Players who cast this card win 38% of the time (n=122) , vs 20% when it never left the library (n=391).
When players drew this card but left it in hand, they won 28% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.9pp; 95% confidence interval +9.0pp to +26.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
193 instances1.6%
Library
65.8%
Battlefield
17.1%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
28 decks
-
2
Child of Alara
18 decks
-
3
Go-Shintai of Life's Origin
14 decks
-
4
Kalemne, Disciple of Iroas
10 decks
-
5
The Wandering Minstrel
7 decks
-
6
Aurelia, the Warleader
6 decks
-
7
Codie, Vociferous Codex
6 decks
-
8
Feather, the Redeemed
6 decks
-
9
Mr. House, President and CEO
6 decks
-
10
Wyleth, Soul of Steel
6 decks
Card text
Boros Guildgate
Land — Gate
This land enters tapped.
: Add
or
.
Foundations (FDN)
·
Common
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.