Live Play Data
Boros Guildgate
Land — Gate
·
Foundations (FDN)
3%
Live Inclusion
Times Brought
422
Decks Running
197
Median Cast Turn
5
Drawn → Played
84%
Format
First-cast turn
n=99
21%
T1
11%
T2
7%
T3
9%
T4
10%
T5
34%
T6-9
7%
T10+
Median
5
P25
2
· P75
7
· max
15
Cast same turn as drawn
64%
The "good card" funnel
431 brought · 190 playersBrought to game
431
Ever drawn
118
Reached battlefield
99
Still on board at game end
88
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.8pp
Players who cast this card win 41% of the time (n=91) , vs 21% when it never left the library (n=258).
When players drew this card but left it in hand, they won 25% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.5pp; 95% confidence interval +9.8pp to +31.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
127 instances2.4%
Library
69.3%
Battlefield
16.5%
Graveyard
2.4%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
18 decks
-
2
Child of Alara
13 decks
-
3
Go-Shintai of Life's Origin
10 decks
-
4
Mr. House, President and CEO
6 decks
-
5
Arabella, Abandoned Doll
5 decks
-
6
Codie, Vociferous Codex
5 decks
-
7
Kenrith, the Returned King
5 decks
-
8
Toph, the First Metalbender
5 decks
-
9
Wyleth, Soul of Steel
5 decks
-
10
Feather, the Redeemed
4 decks
Card text
Boros Guildgate
Land — Gate
This land enters tapped.
: Add
or
.
Foundations (FDN)
·
Common
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.