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Boros Guildgate
Land — Gate
·
Foundations (FDN)
Times Brought
366
Decks Running
192
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Boros Guildgate
Land — Gate
This land enters tapped.
: Add
or
.
Foundations (FDN)
·
Common
·
Illustrated by Titus Lunter
Final zone distribution
101 instances2.0%
Library
75.2%
Battlefield
5.9%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
18 decks
-
2
Child of Alara
15 decks
-
3
Go-Shintai of Life's Origin
15 decks
-
4
Aurelia, the Warleader
8 decks
-
5
Codie, Vociferous Codex
5 decks
-
6
Gishath, Sun's Avatar
5 decks
-
7
The Ur-Dragon
5 decks
-
8
Isshin, Two Heavens as One
4 decks
-
9
Marina Vendrell
4 decks
-
10
Wyleth, Soul of Steel
4 decks
The "good card" funnel
366 brought · 182 playersBrought to game
366
Ever drawn
95
Reached battlefield
79
Still on board at game end
76
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.8pp
Players who cast this card win 25% of the time (n=67) , vs 28% when it never left the library (n=207).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.9pp; 95% confidence interval -9.8pp to +4.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=79
35%
T1
15%
T2
6%
T3
11%
T4
4%
T5
24%
T6-9
4%
T10+
Median
2
P25
1
· P75
6
· max
12
Cast same turn as drawn
75%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.