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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Goblin
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Brash Taunter
4%
Live Inclusion
Times Brought
1356
Decks Running
678
Median Cast Turn
7
Drawn → Played
68%
Format
First-cast turn
n=211
0%
T1
2%
T2
5%
T3
8%
T4
18%
T5
55%
T6-9
12%
T10+
Median
7
P25
5
· P75
8
· max
15
On curve
33%
(38 / 211 cast on T5)
Cast same turn as drawn
31%
The "good card" funnel
1357 brought · 578 playersBrought to game
1357
Ever drawn
311
Reached battlefield
211
Still on board at game end
135
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.5pp
Players who cast this card win 30% of the time (n=193) , vs 23% when it never left the library (n=892).
When players drew this card but left it in hand, they won 22% (n=92).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.1pp; 95% confidence interval +0.5pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
343 instances3.5%
Library
39.4%
Battlefield
24.5%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
111 decks
-
2
Smaug the Impenetrable
40 decks
-
3
Queen Marchesa
38 decks
-
4
Krenko, Mob Boss
36 decks
-
5
Kardur, Doomscourge
30 decks
-
6
Nelly Borca, Impulsive Accuser
20 decks
-
7
Kratos, God of War
19 decks
-
8
Wayta, Trainer Prodigy
18 decks
-
9
The Lord of Pain
17 decks
-
10
Xantcha, Sleeper Agent
15 decks
Card text
Brash Taunter
Creature — Goblin
Indestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.

,
: This creature fights another target creature.
1 / 1
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Edgar Sánchez Hidalgo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.