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Brash Taunter card art
Live Play Data

Brash Taunter

{4} {R} · Creature — Goblin · Duskmourn: House of Horror Commander (DSC)
4%
Live Inclusion
Times Brought
1356
Decks Running
678
Median Cast Turn
7
Drawn → Played
68%
Format

First-cast turn

n=211
0%
T1
2%
T2
5%
T3
8%
T4
18%
T5
55%
T6-9
12%
T10+
Median 7 P25 5 · P75 8 · max 15
On curve 33% (38 / 211 cast on T5) Cast same turn as drawn 31%

The "good card" funnel

1357 brought · 578 players
Brought to game
1357
Ever drawn
311
Reached battlefield
211
Still on board at game end
135

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.5pp

Players who cast this card win 30% of the time (n=193) , vs 23% when it never left the library (n=892).

When players drew this card but left it in hand, they won 22% (n=92).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.1pp; 95% confidence interval +0.5pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

343 instances
3.5%
Library
39.4%
Battlefield
24.5%
Graveyard
7.3%
Exile

Commanders that played this card

in tracked games
Card text
Brash Taunter card

Brash Taunter

{4} {R}
Creature — Goblin
Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.
1 / 1
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by Edgar Sánchez Hidalgo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.