collections_bookmark
Part of March of the Machine
·
Creature — Incarnation
·
March of the Machine Commander (MOC)
Live Play Data
Brawn
1%
Live Inclusion
Times Brought
764
Decks Running
344
Median Cast Turn
6.0
Drawn → Played
46%
Format
First-cast turn
n=84
1%
T1
2%
T2
8%
T3
11%
T4
14%
T5
54%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
23%
(9 / 84 cast on T4)
Cast same turn as drawn
41%
The "good card" funnel
764 brought · 321 playersBrought to game
764
Ever drawn
181
Reached battlefield
84
Still on board at game end
22
Once cast, 26% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 30% of the time (n=79) , vs 20% when it never left the library (n=455).
When players drew this card but left it in hand, they won 32% (n=88).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.8pp; 95% confidence interval +0.7pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
243 instances3.7%
Library
9.1%
Battlefield
54.7%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Disa the Restless
37 decks
-
2
Ygra, Eater of All
26 decks
-
3
Coram, the Undertaker
17 decks
-
4
The Mimeoplasm
11 decks
-
5
Kresh the Bloodbraided
10 decks
-
6
Bright-Palm, Soul Awakener
9 decks
-
7
Jarad, Golgari Lich Lord
8 decks
-
8
Teval, the Balanced Scale
7 decks
-
9
Thromok the Insatiable
7 decks
-
10
Choco, Seeker of Paradise
6 decks
Card text
Brawn
Creature — Incarnation
Trample
As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
3 / 3
March of the Machine Commander (MOC)
·
Uncommon
·
Illustrated by Matt Cavotta
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.