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Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Live Play Data
Bribery
1%
Live Inclusion
Times Brought
319
Decks Running
180
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=56
2%
T1
0%
T2
2%
T3
13%
T4
16%
T5
48%
T6-9
20%
T10+
Median
6.0
P25
5
· P75
9
· max
23
On curve
32%
(9 / 56 cast on T5)
Cast same turn as drawn
38%
The "good card" funnel
319 brought · 173 playersBrought to game
319
Ever drawn
82
Reached battlefield
56
Still on board at game end
2
≥ -2.2pp
Players who cast this card win 30% of the time (n=50) , vs 18% when it never left the library (n=195).
When players drew this card but left it in hand, they won 26% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.0pp; 95% confidence interval -2.2pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances3.4%
Library
2.2%
Battlefield
57.3%
Graveyard
14.6%
Exile
Commanders that played this card
in tracked games-
1
Sen Triplets
15 decks
-
2
Gonti, Canny Acquisitor
8 decks
-
3
Garland, Royal Kidnapper
7 decks
-
4
Nathan Drake, Treasure Hunter
6 decks
-
5
Whtz, the Bibliophile
6 decks
-
6
Zevlor, Elturel Exile
6 decks
-
7
Ashling, Rekindled // Ashling, Rimebound
5 decks
-
8
Don Andres, the Renegade
5 decks
-
9
Itazura, Lingering Wick
4 decks
-
10
Baral, Chief of Compliance
3 decks
Card text
Bribery
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Commander Masters (CMM)
·
Mythic
·
Illustrated by Kai Carpenter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.