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Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Live Play Data
Bribery
1%
Live Inclusion
Times Brought
234
Decks Running
136
Median Cast Turn
6
Drawn → Played
67%
Format
First-cast turn
n=41
2%
T1
0%
T2
2%
T3
10%
T4
17%
T5
44%
T6-9
24%
T10+
Median
6
P25
5
· P75
9
· max
23
On curve
32%
(7 / 41 cast on T5)
Cast same turn as drawn
44%
The "good card" funnel
234 brought · 132 playersBrought to game
234
Ever drawn
61
Reached battlefield
41
Still on board at game end
2
≥ -8.8pp
Players who cast this card win 29% of the time (n=35) , vs 22% when it never left the library (n=141).
When players drew this card but left it in hand, they won 35% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval -8.8pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
66 instances4.5%
Library
3.0%
Battlefield
53.0%
Graveyard
16.7%
Exile
Commanders that played this card
in tracked games-
1
Sen Triplets
14 decks
-
2
Ashling, Rekindled // Ashling, Rimebound
5 decks
-
3
Garland, Royal Kidnapper
5 decks
-
4
Gonti, Canny Acquisitor
5 decks
-
5
Nathan Drake, Treasure Hunter
5 decks
-
6
Zevlor, Elturel Exile
5 decks
-
7
Itazura, Lingering Wick
4 decks
-
8
Whtz, the Bibliophile
4 decks
-
9
Don Andres, the Renegade
3 decks
-
10
Vnwxt, Verbose Host
3 decks
Card text
Bribery
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Commander Masters (CMM)
·
Mythic
·
Illustrated by Kai Carpenter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.