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Part of Outlaws of Thunder Junction
Live Play Data
Bristling Backwoods
Land — Desert
·
Outlaws of Thunder Junction (OTJ)
2%
Live Inclusion
Times Brought
271
Decks Running
107
Median Cast Turn
3
Drawn → Played
81%
Format
First-cast turn
n=65
34%
T1
11%
T2
11%
T3
6%
T4
9%
T5
25%
T6-9
5%
T10+
Median
3
P25
1
· P75
6
· max
16
Cast same turn as drawn
72%
The "good card" funnel
271 brought · 105 playersBrought to game
271
Ever drawn
80
Reached battlefield
65
Still on board at game end
48
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 30% of the time (n=60) , vs 21% when it never left the library (n=160).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval -3.7pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances3.4%
Library
53.9%
Battlefield
28.1%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Yuma, Proud Protector
19 decks
-
2
Hazezon, Shaper of Sand
18 decks
-
3
Kibo, Uktabi Prince
5 decks
-
4
Kirri, Talented Sprout
5 decks
-
5
Pantlaza, Sun-Favored
3 decks
-
6
Raph & Mikey, Troublemakers
3 decks
-
7
Wolverine, Best There Is
3 decks
-
8
Anzrag, the Quake-Mole
2 decks
-
9
Atarka, World Render
2 decks
-
10
Hearthhull, the Worldseed
2 decks
Card text
Bristling Backwoods
Land — Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Outlaws of Thunder Junction (OTJ)
·
Common
·
Illustrated by Viko Menezes
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.