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Part of Modern Horizons 3
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Legendary Artifact Creature — Phyrexian Artificer
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Secrets of Strixhaven Commander (SOC)
Card Preview
Brudiclad, Telchor Engineer
Times Brought
176
Decks Running
101
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Brudiclad, Telchor Engineer
Legendary Artifact Creature — Phyrexian Artificer
Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
4 / 4
Secrets of Strixhaven Commander (SOC)
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Mythic
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Illustrated by Daarken
Final zone distribution
41 instances2.4%
Library
58.5%
Battlefield
14.6%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
46 decks
-
2
Brudiclad, Telchor Engineer
10 decks
-
3
Satya, Aetherflux Genius
10 decks
-
4
Urtet, Remnant of Memnarch
6 decks
-
5
Breya, Etherium Shaper
3 decks
-
6
Iron Man, Titan of Innovation
2 decks
-
7
Rashmi and Ragavan
2 decks
-
8
Saheeli, the Gifted
2 decks
-
9
Tony Stark // The Invincible Iron Man
2 decks
-
10
Zinnia, Valley's Voice
2 decks
The "good card" funnel
176 brought · 97 playersBrought to game
176
Ever drawn
28
Reached battlefield
21
Still on board at game end
24
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.9pp
Players who cast this card win 36% of the time (n=20) , vs 23% when it never left the library (n=114).
Observed gap +13.7pp; 95% confidence interval +2.9pp to +24.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
0%
T3
14%
T4
24%
T5
57%
T6-9
5%
T10+
Median
7
P25
5
· P75
7
· max
12
On curve
48%
(2 / 21 cast on T6)
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.