Card Preview
Burglar Rat
0%
Decklist Inclusion
Times Brought
177
Decks Running
108
In Decks
646
Decklist Inclusion
0%
Format
Card text
Burglar Rat
Creature — Rat
When this creature enters, each opponent discards a card.
1 / 1
Foundations (FDN)
·
Common
·
Illustrated by Tyler Walpole
Final zone distribution
39 instances20.5%
Battlefield
66.7%
Graveyard
2.6%
Exile
10.3%
Hand
Commanders that played this card
in tracked games-
1
Tinybones, Bauble Burglar
18 decks
-
2
Marrow-Gnawer
13 decks
-
3
Tergrid, God of Fright // Tergrid's Lantern
11 decks
-
4
Karumonix, the Rat King
8 decks
-
5
Vren, the Relentless
6 decks
-
6
Rat King, Verminister
4 decks
-
7
Squall, SeeD Mercenary
4 decks
-
8
Tinybones, Trinket Thief
4 decks
-
9
Wick, the Whorled Mind
4 decks
-
10
Braids, Arisen Nightmare
3 decks
The "good card" funnel
181 brought · 104 playersBrought to game
181
Ever drawn
37
Reached battlefield
32
Still on board at game end
8
Once cast, 25% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.9pp
Players who cast this card win 31% of the time (n=30) , vs 14% when it never left the library (n=122).
Observed gap +17.6pp; 95% confidence interval +0.9pp to +34.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
6%
T1
19%
T2
9%
T3
13%
T4
13%
T5
38%
T6-9
3%
T10+
Median
5.0
P25
3
· P75
7
· max
12
On curve
25%
(6 / 32 cast on T2)
Cast same turn as drawn
45%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.