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Part of Bloomburrow
·
Artifact Creature — Elk
·
Foundations (FDN)
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Live Play Data
Burnished Hart
2%
Live Inclusion
Times Brought
1245
Decks Running
683
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=207
2%
T1
10%
T2
21%
T3
12%
T4
16%
T5
28%
T6-9
11%
T10+
Median
5
P25
3
· P75
7
· max
17
On curve
33%
(44 / 207 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
1245 brought · 595 playersBrought to game
1245
Ever drawn
291
Reached battlefield
207
Still on board at game end
28
Once cast, 14% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 29% of the time (n=187) , vs 21% when it never left the library (n=800).
When players drew this card but left it in hand, they won 24% (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval +1.8pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
331 instances5.1%
Library
8.5%
Battlefield
58.9%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
47 decks
- 2 Zhulodok, Void Gorger 40 decks
-
3
Kardur, Doomscourge
24 decks
-
4
Satya, Aetherflux Genius
16 decks
-
5
Aminatou, Veil Piercer
13 decks
-
6
Firkraag, Cunning Instigator
11 decks
-
7
Rendmaw, Creaking Nest
11 decks
-
8
Toph, the First Metalbender
10 decks
-
9
Avacyn, Angel of Hope
8 decks
- 10 Ultron, Artificial Malevolence 8 decks
Card text
Burnished Hart
Artifact Creature — Elk
2 / 2
Foundations (FDN)
·
Uncommon
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.