Card Preview
Cabal Stronghold
Land
·
Dominaria (DOM)
1%
Decklist Inclusion
Times Brought
532
Decks Running
287
In Decks
1743
Decklist Inclusion
1%
Format
Card text
Cabal Stronghold
Land
Dominaria (DOM)
·
Rare
·
Illustrated by Dimitar Marinski
Final zone distribution
150 instances2.0%
Library
60.0%
Battlefield
16.7%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Sheoldred, the Apocalypse
26 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
24 decks
-
3
Marrow-Gnawer
14 decks
-
4
Tergrid, God of Fright // Tergrid's Lantern
14 decks
-
5
Rat King, Verminister
10 decks
-
6
Ardyn, the Usurper
6 decks
-
7
Braids, Arisen Nightmare
6 decks
-
8
Tinybones, Bauble Burglar
6 decks
-
9
Gisa, the Hellraiser
5 decks
-
10
Imotekh the Stormlord
5 decks
The "good card" funnel
534 brought · 254 playersBrought to game
534
Ever drawn
124
Reached battlefield
96
Still on board at game end
90
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 27% of the time (n=89) , vs 26% when it never left the library (n=342).
When players drew this card but left it in hand, they won 21% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.1pp; 95% confidence interval -9.7pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=96
7%
T1
15%
T2
14%
T3
9%
T4
15%
T5
35%
T6-9
5%
T10+
Median
5.0
P25
3
· P75
7
· max
16
Cast same turn as drawn
38%
96 of 100 times cast
96%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.