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Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Live Play Data
Calamity of the Titans
0%
Live Inclusion
Times Brought
535
Decks Running
235
Median Cast Turn
7.0
Drawn → Played
47%
Format
First-cast turn
n=56
0%
T1
0%
T2
4%
T3
4%
T4
11%
T5
57%
T6-9
25%
T10+
Median
7.0
P25
6
· P75
10
· max
14
On curve
38%
(11 / 56 cast on T6)
Cast same turn as drawn
23%
The "good card" funnel
535 brought · 218 playersBrought to game
535
Ever drawn
120
Reached battlefield
56
Still on board at game end
8
≥ -7.9pp
Players who cast this card win 39% of the time (n=46) , vs 33% when it never left the library (n=336).
When players drew this card but left it in hand, they won 30% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval -7.9pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
135 instances8.1%
Library
5.9%
Battlefield
32.6%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 113 decks
- 2 Molecule Man 17 decks
- 3 Omnath, Locus of the Void 13 decks
-
4
Ulalek, Fused Atrocity
11 decks
- 5 Ultima, Origin of Oblivion 9 decks
- 6 Ultron, Artificial Malevolence 8 decks
- 7 Kozilek, the Great Distortion 7 decks
- 8 The Walls of Ba Sing Se 6 decks
- 9 Ulamog, the Ceaseless Hunger 4 decks
-
10
Azusa, Lost but Seeking
3 decks
Card text
Calamity of the Titans
Sorcery
As an additional cost to cast this spell, reveal a colorless creature card from your hand.
Exile each creature and planeswalker with mana value less than the revealed card's mana value.
Commander Masters (CMM)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.