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Part of Commander Masters
·
Legendary Planeswalker — Calix
·
Commander Masters (CMM)
Live Play Data
Calix, Destiny's Hand
1%
Live Inclusion
Times Brought
295
Decks Running
138
Median Cast Turn
7
Drawn → Played
62%
Format
First-cast turn
n=37
0%
T1
0%
T2
0%
T3
19%
T4
11%
T5
59%
T6-9
11%
T10+
Median
7
P25
5
· P75
9
· max
18
On curve
19%
(7 / 37 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
295 brought · 129 playersBrought to game
295
Ever drawn
60
Reached battlefield
37
Still on board at game end
21
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.6pp
Players who cast this card win 25% of the time (n=36) , vs 31% when it never left the library (n=206).
When players drew this card but left it in hand, they won 40% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.8pp; 95% confidence interval -20.6pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
70 instances1.4%
Library
30.0%
Battlefield
38.6%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Anikthea, Hand of Erebos
23 decks
-
2
Go-Shintai of Life's Origin
15 decks
-
3
Tom Bombadil
14 decks
-
4
Sythis, Harvest's Hand
12 decks
-
5
Narci, Fable Singer
6 decks
-
6
Terra, Magical Adept // Esper Terra
5 decks
-
7
Tuvasa the Sunlit
5 decks
-
8
Yenna, Redtooth Regent
5 decks
-
9
Calix, Guided by Fate
4 decks
-
10
Yuna, Hope of Spira
4 decks
Card text
Calix, Destiny's Hand
Legendary Planeswalker — Calix
+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
−3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.
−7: Return all enchantment cards from your graveyard to the battlefield.
Loyalty 4
Commander Masters (CMM)
·
Mythic
·
Illustrated by Magali Villeneuve
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.