Live Play Data
Calix, Guided by Fate
1%
Live Inclusion
Times Brought
206
Decks Running
84
Median Cast Turn
5.0
Drawn → Played
73%
Format
First-cast turn
n=48
0%
T1
6%
T2
27%
T3
13%
T4
8%
T5
38%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
11
On curve
33%
(13 / 48 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
206 brought · 81 playersBrought to game
206
Ever drawn
60
Reached battlefield
44
Still on board at game end
25
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.8pp
Players who cast this card win 28% of the time (n=41) , vs 28% when it never left the library (n=120).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.1pp; 95% confidence interval -14.8pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances3.0%
Library
37.3%
Battlefield
20.9%
Graveyard
11.9%
Exile
Commanders that played this card
in tracked games-
1
Anikthea, Hand of Erebos
12 decks
-
2
Yuna, Hope of Spira
12 decks
-
3
Go-Shintai of Life's Origin
6 decks
-
4
Ellivere of the Wild Court
4 decks
-
5
Estrid, the Masked
4 decks
-
6
Sythis, Harvest's Hand
4 decks
-
7
Yenna, Redtooth Regent
4 decks
-
8
Gylwain, Casting Director
3 decks
-
9
Hei Bai, Forest Guardian
3 decks
-
10
Narci, Fable Singer
3 decks
Card text
Calix, Guided by Fate
Legendary Enchantment Creature — Human Druid
Constellation — Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
2 / 2
March of the Machine: The Aftermath (MAT)
·
Mythic
·
Illustrated by PINDURSKI
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.