Calix, Guided by Fate card art
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Calix, Guided by Fate

{1} {G} {W} · Legendary Enchantment Creature — Human Druid · March of the Machine: The Aftermath (MAT)
0%
Decklist Inclusion
Times Brought
143
Decks Running
59
In Decks
472
Decklist Inclusion
0%
Format
Card text
Calix, Guided by Fate card

Calix, Guided by Fate

{1} {G} {W}
Legendary Enchantment Creature — Human Druid
Constellation — Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
2 / 2
March of the Machine: The Aftermath (MAT) · Mythic · Illustrated by PINDURSKI

Final zone distribution

52 instances
3.8%
Library
38.5%
Battlefield
21.2%
Graveyard
11.5%
Exile

The "good card" funnel

143 brought · 58 players
Brought to game
143
Ever drawn
42
Reached battlefield
34
Still on board at game end
20

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.7pp

Players who cast this card win 33% of the time (n=33) , vs 30% when it never left the library (n=81).

Observed gap +2.9pp; 95% confidence interval -14.7pp to +20.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
0%
T1
3%
T2
24%
T3
12%
T4
12%
T5
38%
T6-9
12%
T10+
Median 5.5 P25 3 · P75 8 · max 11
On curve 26% (8 / 34 cast on T3) Cast same turn as drawn 36%
34 of 100 times cast 34%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.