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Part of Tales of Middle-earth
·
Enchantment
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Card Preview
Call of the Ring
1%
Decklist Inclusion
Times Brought
140
Decks Running
84
In Decks
1028
Decklist Inclusion
1%
Format
Final zone distribution
40 instances5.0%
Library
37.5%
Battlefield
30.0%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
23 decks
-
2
Frodo, Adventurous Hobbit
13 decks
-
3
Lord of the Nazgûl
8 decks
-
4
Sméagol, Helpful Guide
7 decks
-
5
Felothar the Steadfast
2 decks
-
6
Killian, Ink Duelist
2 decks
-
7
Liesa, Shroud of Dusk
2 decks
-
8
Obeka, Splitter of Seconds
2 decks
-
9
Sam, Loyal Attendant
2 decks
-
10
Sauron, Lord of the Rings
2 decks
The "good card" funnel
144 brought · 79 playersBrought to game
144
Ever drawn
37
Reached battlefield
21
Still on board at game end
15
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.3pp
Players who cast this card win 26% of the time (n=21) , vs 22% when it never left the library (n=97).
When players drew this card but left it in hand, they won 30% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.8pp; 95% confidence interval -14.3pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
5%
T1
19%
T2
5%
T3
29%
T4
14%
T5
24%
T6-9
5%
T10+
Median
4
P25
3
· P75
6
· max
10
On curve
24%
(4 / 21 cast on T2)
Cast same turn as drawn
48%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.