Callidus Assassin card art
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Callidus Assassin

{4} {U} {B} · Creature — Human Shapeshifter Assassin · Warhammer 40,000 Commander (40K)
Times Brought
189
Decks Running
97
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Callidus Assassin card

Callidus Assassin

{4} {U} {B}
Creature — Human Shapeshifter Assassin
Flash Polymorphine — You may have this creature enter tapped as a copy of any creature on the battlefield, except it has "When this creature enters, destroy up to one other target creature with the same name as this creature."
3 / 3
Warhammer 40,000 Commander (40K) · Rare · Illustrated by Bryan Sola

Final zone distribution

51 instances
2.0%
Library
29.4%
Battlefield
23.5%
Graveyard
5.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

189 brought · 96 players
Brought to game
189
Ever drawn
50
Reached battlefield
27
Still on board at game end
15

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.7pp

Players who cast this card win 32% of the time (n=23) , vs 22% when it never left the library (n=100).

When players drew this card but left it in hand, they won 14% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.3pp; 95% confidence interval -1.7pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=27
4%
T1
4%
T2
7%
T3
22%
T4
11%
T5
37%
T6-9
15%
T10+
Median 6 P25 4 · P75 6 · max 13
On curve 78% (8 / 27 cast on T6) Cast same turn as drawn 36%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.