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Part of Marvel Super Heroes
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Legendary Creature — Human Soldier Hero
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Marvel Super Heroes (MSH)
Live Play Data
Captain America, Wings of Freedom
1%
Live Inclusion
Times Brought
372
Decks Running
153
Median Cast Turn
5.5
Drawn → Played
73%
Format
First-cast turn
n=72
4%
T1
7%
T2
11%
T3
14%
T4
14%
T5
39%
T6-9
11%
T10+
Median
5.5
P25
4
· P75
8
· max
13
On curve
22%
(8 / 72 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
372 brought · 138 playersBrought to game
372
Ever drawn
86
Reached battlefield
63
Still on board at game end
35
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 32% of the time (n=56) , vs 23% when it never left the library (n=237).
When players drew this card but left it in hand, they won 4% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -3.9pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
91 instances4.4%
Library
38.5%
Battlefield
29.7%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
83 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
22 decks
-
3
Daredevil, Man Without Fear
9 decks
-
4
Director Nick Fury
7 decks
-
5
Miles Morales // Ultimate Spider-Man
6 decks
-
6
Thor Odinson
3 decks
-
7
Captain America, First Avenger
2 decks
-
8
Captain America, Living Legend
2 decks
-
9
Tifa, Martial Artist
2 decks
-
10
Anti-Venom, Horrifying Healer
1 decks
Card text
Captain America, Wings of Freedom
Legendary Creature — Human Soldier Hero
Flying, first strike, ward
Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness.
3 / 1
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Dan Dos Santos
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.