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Captain Marvel, Earth's Protector card art
Live Play Data

Captain Marvel, Earth's Protector

{3} {W} {W} · Legendary Creature — Human Kree Hero · Marvel Super Heroes (MSH)
0%
Live Inclusion
Times Brought
264
Decks Running
93
Median Cast Turn
7
Drawn → Played
46%
Format

First-cast turn

n=25
0%
T1
0%
T2
4%
T3
4%
T4
8%
T5
68%
T6-9
16%
T10+
Median 7 P25 6 · P75 9 · max 15
On curve 16% (2 / 25 cast on T5) Cast same turn as drawn 13%

The "good card" funnel

264 brought · 78 players
Brought to game
264
Ever drawn
54
Reached battlefield
25
Still on board at game end
12

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.6pp

Players who cast this card win 32% of the time (n=24) , vs 23% when it never left the library (n=186).

When players drew this card but left it in hand, they won 14% (n=28).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.7pp; 95% confidence interval -8.6pp to +27.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

58 instances
5.2%
Library
20.7%
Battlefield
20.7%
Graveyard
6.9%
Exile
Card text
Captain Marvel, Earth's Protector card

Captain Marvel, Earth's Protector

{3} {W} {W}
Legendary Creature — Human Kree Hero
Flash Flying, lifelink Power-up — {5}{W}{W}: Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
5 / 4
Marvel Super Heroes (MSH) · Mythic · Illustrated by Victor Adame Minguez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.