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Part of Reality Fracture
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Creature — Elf Warlock // Sorcery
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Reality Fracture (FRA)
Live Play Data
Carnivorous Cultivator // Enroot
0%
Live Inclusion
Times Brought
174
Decks Running
86
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=34
0%
T1
24%
T2
9%
T3
12%
T4
18%
T5
38%
T6-9
0%
T10+
Median
5.0
P25
3
· P75
6
· max
9
On curve
24%
(8 / 34 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
174 brought · 80 playersBrought to game
174
Ever drawn
48
Reached battlefield
34
Still on board at game end
21
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.7pp
Players who cast this card win 32% of the time (n=31) , vs 22% when it never left the library (n=121).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval -6.7pp to +27.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances41.2%
Battlefield
31.4%
Graveyard
3.9%
Exile
23.5%
Hand
Commanders that played this card
in tracked games-
1
Codie, Ravenous Codex
20 decks
-
2
Fynn, the Fangbearer
8 decks
-
3
The Necrobloom
4 decks
-
4
Six
3 decks
-
5
Thranduil, the Elvenking
3 decks
-
6
Aerid Konstrari
2 decks
-
7
Kellan, the Kid
2 decks
-
8
Kwia Vigorbloom
2 decks
-
9
Lord Windgrace
2 decks
-
10
Muldrotha, the Gravetide
2 decks
Card text
Carnivorous Cultivator
Creature — Elf Warlock
Deathtouch
This creature enters prepared.
Whenever this creature deals combat damage to a player, return target land card from your graveyard to your hand.
2 / 3
Enroot
Sorcery
Search your library for a land card, put it into your graveyard, then shuffle.
Reality Fracture (FRA)
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Rare
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Illustrated by Martina Fačková
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.