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Part of Commander Legends: Battle for Baldur's Gate
Card Preview
Castle Vantress
Land
·
Duskmourn: House of Horror Commander (DSC)
Times Brought
183
Decks Running
112
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
48 instances64.6%
Battlefield
10.4%
Graveyard
8.3%
Exile
16.7%
Hand
Commanders that played this card
in tracked games-
1
Satya, Aetherflux Genius
9 decks
-
2
Zimone, Mystery Unraveler
7 decks
-
3
Arixmethes, Slumbering Isle
4 decks
-
4
Galadriel of Lothlórien
4 decks
-
5
Kenessos, Priest of Thassa
4 decks
-
6
Orvar, the All-Form
4 decks
-
7
Charix, the Raging Isle
3 decks
-
8
Marvo, Deep Operative
3 decks
-
9
Vnwxt, Verbose Host
3 decks
-
10
Yuriko, the Tiger's Shadow
3 decks
The "good card" funnel
183 brought · 106 playersBrought to game
183
Ever drawn
43
Reached battlefield
33
Still on board at game end
31
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.1pp
Players who cast this card win 28% of the time (n=28) , vs 22% when it never left the library (n=107).
Observed gap +6.2pp; 95% confidence interval -4.1pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
18%
T1
21%
T2
9%
T3
9%
T4
15%
T5
18%
T6-9
9%
T10+
Median
4
P25
2
· P75
6
· max
15
Cast same turn as drawn
52%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.