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Part of Secrets of Strixhaven
·
Artifact
·
Secrets of Strixhaven (SOS)
Card Preview
Cauldron of Essence
1%
Decklist Inclusion
Times Brought
234
Decks Running
112
In Decks
616
Decklist Inclusion
1%
Format
Final zone distribution
73 instances4.1%
Library
41.1%
Battlefield
24.7%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
17 decks
-
2
Blech, Loafing Pest
10 decks
-
3
Chatterfang, Squirrel General
8 decks
-
4
The Serpent Society
7 decks
-
5
Dina, Soul Steeper
5 decks
-
6
Meren of Clan Nel Toth
5 decks
-
7
Sméagol, Helpful Guide
5 decks
-
8
Teval, the Balanced Scale
5 decks
-
9
Witherbloom, the Balancer
5 decks
-
10
Ygra, Eater of All
5 decks
The "good card" funnel
234 brought · 105 playersBrought to game
234
Ever drawn
62
Reached battlefield
42
Still on board at game end
30
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.7pp
Players who cast this card win 39% of the time (n=42) , vs 30% when it never left the library (n=152).
When players drew this card but left it in hand, they won 31% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.2pp; 95% confidence interval -5.7pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42
0%
T1
0%
T2
5%
T3
14%
T4
29%
T5
36%
T6-9
17%
T10+
Median
6.0
P25
5
· P75
9
· max
16
On curve
5%
(2 / 42 cast on T3)
Cast same turn as drawn
39%
42 of 100 times cast
42%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.