Live Play Data
Cavalier of Night
1%
Live Inclusion
Times Brought
113
Decks Running
67
Median Cast Turn
—
Drawn → Played
62%
Format
First-cast turn
n=16Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
113 brought · 66 playersBrought to game
113
Ever drawn
26
Reached battlefield
16
Still on board at game end
5
≥ -21.9pp
Players who cast this card win 31% of the time (n=16) , vs 30% when it never left the library (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -21.9pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
31 instances16.1%
Battlefield
51.6%
Graveyard
6.5%
Exile
25.8%
Hand
Commanders that played this card
in tracked games-
1
Sidar Jabari of Zhalfir
20 decks
-
2
Ashling, the Limitless
17 decks
-
3
Meren of Clan Nel Toth
3 decks
-
4
Syr Gwyn, Hero of Ashvale
3 decks
-
5
Aryel, Knight of Windgrace
2 decks
-
6
Coram, the Undertaker
2 decks
-
7
Tinybones, the Pickpocket
2 decks
-
8
Anje Falkenrath
1 decks
-
9
Ares, God of War
1 decks
-
10
Athreos, God of Passage
1 decks
Card text
Cavalier of Night
Creature — Elemental Knight
Lifelink
When this creature enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When this creature dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
4 / 5
Core Set 2020 (M20)
·
Mythic
·
Illustrated by Viktor Titov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.