Live Play Data
Cavalry Pegasus
0%
Live Inclusion
Times Brought
157
Decks Running
63
Median Cast Turn
4.5
Drawn → Played
86%
Format
First-cast turn
n=24
8%
T1
21%
T2
8%
T3
13%
T4
33%
T5
17%
T6-9
0%
T10+
Median
4.5
P25
2
· P75
5
· max
8
On curve
29%
(5 / 24 cast on T2)
Cast same turn as drawn
61%
The "good card" funnel
157 brought · 64 playersBrought to game
157
Ever drawn
28
Reached battlefield
24
Still on board at game end
12
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -23.2pp
Players who cast this card win 36% of the time (n=21) , vs 39% when it never left the library (n=114).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.9pp; 95% confidence interval -23.2pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
28 instances3.6%
Library
42.9%
Battlefield
35.7%
Graveyard
10.7%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
29 decks
-
2
Rainbow Dash
15 decks
-
3
Kyler, Sigardian Emissary
3 decks
-
4
Jirina Kudro
2 decks
-
5
Lathiel, the Bounteous Dawn
2 decks
-
6
Adeline, Resplendent Cathar
1 decks
-
7
Anax and Cymede
1 decks
-
8
A-Winota, Joiner of Forces
1 decks
-
9
Daxos, Blessed by the Sun
1 decks
-
10
Jeska, Thrice Reborn
1 decks
Card text
Cavalry Pegasus
Creature — Pegasus
Flying
Whenever this creature attacks, each attacking Human gains flying until end of turn.
1 / 1
Commander 2020 (C20)
·
Common
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.