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Cavern-Hoard Dragon card art
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Cavern-Hoard Dragon

{7} {R} {R} · Creature — Dragon · Tales of Middle-earth Commander (LTC)
1%
Decklist Inclusion
Times Brought
485
Decks Running
237
In Decks
1549
Decklist Inclusion
1%
Format
Card text
Cavern-Hoard Dragon card

Cavern-Hoard Dragon

{7} {R} {R}
Creature — Dragon
This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. Flying, trample, haste Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.
6 / 6
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Antonio José Manzanedo

Final zone distribution

139 instances
3.6%
Library
27.3%
Battlefield
37.4%
Graveyard
9.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

486 brought · 216 players
Brought to game
486
Ever drawn
118
Reached battlefield
81
Still on board at game end
38

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.3pp

Players who cast this card win 34% of the time (n=75) , vs 24% when it never left the library (n=292).

When players drew this card but left it in hand, they won 15% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +9.9pp; 95% confidence interval -1.3pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=81
0%
T1
0%
T2
1%
T3
5%
T4
16%
T5
67%
T6-9
11%
T10+
Median 7 P25 6 · P75 8 · max 18
On curve 89% (10 / 81 cast on T9) Cast same turn as drawn 37%
81 of 100 times cast 81%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.