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Cavern-Hoard Dragon card art
Live Play Data

Cavern-Hoard Dragon

{7} {R} {R} · Creature — Dragon · Tales of Middle-earth Commander (LTC)
3%
Live Inclusion
Times Brought
1309
Decks Running
583
Median Cast Turn
7.0
Drawn → Played
64%
Format

First-cast turn

n=202
0%
T1
0%
T2
3%
T3
4%
T4
16%
T5
62%
T6-9
14%
T10+
Median 7.0 P25 6 · P75 8 · max 18
On curve 86% (21 / 202 cast on T9) Cast same turn as drawn 32%

The "good card" funnel

1310 brought · 513 players
Brought to game
1310
Ever drawn
314
Reached battlefield
202
Still on board at game end
108

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.6pp

Players who cast this card win 39% of the time (n=179) , vs 26% when it never left the library (n=833).

When players drew this card but left it in hand, they won 19% (n=99).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.0pp; 95% confidence interval +5.6pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

350 instances
3.7%
Library
30.9%
Battlefield
30.9%
Graveyard
8.9%
Exile

Commanders that played this card

in tracked games
Card text
Cavern-Hoard Dragon card

Cavern-Hoard Dragon

{7} {R} {R}
Creature — Dragon
This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. Flying, trample, haste Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.
6 / 6
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Antonio José Manzanedo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.