collections_bookmark Part of Tales of Middle-earth
Cavern-Hoard Dragon card art
Live Play Data

Cavern-Hoard Dragon

{7} {R} {R} · Creature — Dragon · Tales of Middle-earth Commander (LTC)
3%
Live Inclusion
Times Brought
619
Decks Running
296
Median Cast Turn
7
Drawn → Played
67%
Format

First-cast turn

n=99
0%
T1
0%
T2
1%
T3
4%
T4
18%
T5
65%
T6-9
12%
T10+
Median 7 P25 6 · P75 8 · max 18
On curve 88% (12 / 99 cast on T9) Cast same turn as drawn 40%

The "good card" funnel

620 brought · 267 players
Brought to game
620
Ever drawn
148
Reached battlefield
99
Still on board at game end
49

Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.3pp

Players who cast this card win 37% of the time (n=90) , vs 24% when it never left the library (n=384).

When players drew this card but left it in hand, they won 15% (n=40).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.6pp; 95% confidence interval +3.3pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

172 instances
3.5%
Library
28.5%
Battlefield
34.3%
Graveyard
9.3%
Exile

Commanders that played this card

in tracked games
Card text
Cavern-Hoard Dragon card

Cavern-Hoard Dragon

{7} {R} {R}
Creature — Dragon
This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. Flying, trample, haste Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.
6 / 6
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Antonio José Manzanedo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.