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Chainsaw card art
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Chainsaw

{1} {R} · Artifact — Equipment · Duskmourn: House of Horror (DSK)
0%
Decklist Inclusion
Times Brought
176
Decks Running
97
In Decks
474
Decklist Inclusion
0%
Format
Card text
Chainsaw card

Chainsaw

{1} {R}
Artifact — Equipment
When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. Equip {3}
Duskmourn: House of Horror (DSK) · Rare · Illustrated by J.P. Targete

Final zone distribution

37 instances
54.1%
Battlefield
18.9%
Graveyard
10.8%
Exile
16.2%
Hand

The "good card" funnel

178 brought · 91 players
Brought to game
178
Ever drawn
30
Reached battlefield
23
Still on board at game end
20

Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.8pp

Players who cast this card win 24% of the time (n=22) , vs 23% when it never left the library (n=127).

Observed gap +0.7pp; 95% confidence interval -17.8pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
13%
T1
17%
T2
9%
T3
26%
T4
9%
T5
13%
T6-9
13%
T10+
Median 4 P25 2 · P75 6 · max 14
On curve 30% (4 / 23 cast on T2) Cast same turn as drawn 50%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.