Live Play Data
Chameleon Colossus
1%
Live Inclusion
Times Brought
219
Decks Running
118
Median Cast Turn
6.0
Drawn → Played
58%
Format
First-cast turn
n=34
0%
T1
3%
T2
3%
T3
12%
T4
15%
T5
59%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
18%
(4 / 34 cast on T4)
Cast same turn as drawn
14%
The "good card" funnel
219 brought · 119 playersBrought to game
219
Ever drawn
59
Reached battlefield
34
Still on board at game end
16
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.5pp
Players who cast this card win 26% of the time (n=33) , vs 24% when it never left the library (n=137).
When players drew this card but left it in hand, they won 36% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -14.5pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
62 instances4.8%
Library
25.8%
Battlefield
29.0%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Beorn the Fierce
12 decks
-
2
Morophon, the Boundless
12 decks
-
3
Vrondiss, Rage of Ancients
12 decks
-
4
Kibo, Uktabi Prince
9 decks
-
5
Rin and Seri, Inseparable
9 decks
-
6
Minsc & Boo, Timeless Heroes
7 decks
-
7
Ayula, Queen Among Bears
6 decks
-
8
Muerra, Trash Tactician
4 decks
-
9
The Ur-Dragon
4 decks
-
10
Atogatog
3 decks
Card text
Chameleon Colossus
Creature — Shapeshifter
Changeling (This card is every creature type.)
Protection from black


: This creature gets +X/+X until end of turn, where X is its power.
4 / 4
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by Darrell Riche
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.