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Part of The Lost Caverns of Ixalan
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Creature — Vampire Knight
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Champion of Dusk
1%
Live Inclusion
Times Brought
284
Decks Running
154
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=33
0%
T1
0%
T2
0%
T3
9%
T4
15%
T5
48%
T6-9
27%
T10+
Median
7
P25
6
· P75
10
· max
11
On curve
24%
(5 / 33 cast on T5)
Cast same turn as drawn
44%
The "good card" funnel
284 brought · 144 playersBrought to game
284
Ever drawn
59
Reached battlefield
33
Still on board at game end
16
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.2pp
Players who cast this card win 25% of the time (n=31) , vs 18% when it never left the library (n=189).
When players drew this card but left it in hand, they won 27% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -8.2pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
62 instances3.2%
Library
25.8%
Battlefield
24.2%
Graveyard
12.9%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
75 decks
-
2
Strefan, Maurer Progenitor
26 decks
-
3
Clavileño, First of the Blessed
20 decks
-
4
Elenda, the Dusk Rose
4 decks
-
5
Evelyn, the Covetous
3 decks
-
6
Olivia, Crimson Bride
3 decks
-
7
Vito, Thorn of the Dusk Rose
3 decks
-
8
Henrika Domnathi // Henrika, Infernal Seer
2 decks
-
9
Olivia, Mobilized for War
2 decks
-
10
Anje Falkenrath
1 decks
Card text
Champion of Dusk
Creature — Vampire Knight
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
4 / 4
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Josh Hass
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.