Live Play Data
Champion of the Parish
0%
Live Inclusion
Times Brought
219
Decks Running
91
Median Cast Turn
5.0
Drawn → Played
81%
Format
First-cast turn
n=46
20%
T1
17%
T2
7%
T3
2%
T4
22%
T5
24%
T6-9
9%
T10+
Median
5.0
P25
2
· P75
7
· max
21
On curve
20%
(9 / 46 cast on T1)
Cast same turn as drawn
58%
The "good card" funnel
219 brought · 90 playersBrought to game
219
Ever drawn
57
Reached battlefield
46
Still on board at game end
17
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.9pp
Players who cast this card win 21% of the time (n=44) , vs 25% when it never left the library (n=144).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.1pp; 95% confidence interval -16.9pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
58 instances1.7%
Library
29.3%
Battlefield
44.8%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
20 decks
-
2
Kyler, Sigardian Emissary
8 decks
-
3
Myrel, Shield of Argive
6 decks
-
4
Greymond, Avacyn's Stalwart
5 decks
-
5
Katilda, Dawnhart Prime
5 decks
-
6
Adeline, Resplendent Cathar
4 decks
-
7
Aragorn, King of Gondor
4 decks
-
8
Silvar, Devourer of the Free
4 decks
-
9
Trynn, Champion of Freedom
4 decks
-
10
Goldbug, Humanity's Ally // Goldbug, Scrappy Scout
3 decks
Card text
Champion of the Parish
Creature — Human Soldier
Whenever another Human you control enters, put a +1/+1 counter on this creature.
1 / 1
Duel Decks: Blessed vs. Cursed (DDQ)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.