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Part of Commander Masters
·
Legendary Planeswalker — Chandra
·
Reality Fracture (FRA)
Card Preview
Chandra, Torch of Defiance
1%
Decklist Inclusion
Times Brought
185
Decks Running
95
In Decks
936
Decklist Inclusion
1%
Format
Final zone distribution
54 instances1.9%
Library
38.9%
Battlefield
37.0%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Commodore Guff
10 decks
-
2
Abaddon the Despoiler
5 decks
-
3
Norin the Wary
5 decks
-
4
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
4 decks
-
5
Krenko, Mob Boss
3 decks
-
6
Solphim, Mayhem Dominus
3 decks
-
7
Torbran, Thane of Red Fell
3 decks
-
8
Chandra, Fire of Kaladesh // Chandra, Roaring Flame
2 decks
-
9
Gwen Stacy // Ghost-Spider
2 decks
-
10
Indoraptor, the Perfect Hybrid
2 decks
The "good card" funnel
185 brought · 90 playersBrought to game
185
Ever drawn
51
Reached battlefield
37
Still on board at game end
21
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.5pp
Players who cast this card win 30% of the time (n=37) , vs 25% when it never left the library (n=119).
Observed gap +4.8pp; 95% confidence interval -10.5pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
0%
T1
0%
T2
8%
T3
16%
T4
24%
T5
43%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
11
On curve
24%
(6 / 37 cast on T4)
Cast same turn as drawn
35%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.