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Chandra, Torch of Defiance card art
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Chandra, Torch of Defiance

{2} {R} {R} · Legendary Planeswalker — Chandra · Reality Fracture (FRA)
1%
Decklist Inclusion
Times Brought
316
Decks Running
174
In Decks
1478
Decklist Inclusion
1%
Format
Card text
Chandra, Torch of Defiance card

Chandra, Torch of Defiance

{2} {R} {R}
Legendary Planeswalker — Chandra
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent. +1: Add {R}{R}. −3: Chandra deals 4 damage to target creature. −7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Loyalty 4
Reality Fracture (FRA) · Mythic · Illustrated by Kieran Yanner

Final zone distribution

97 instances
2.1%
Library
36.1%
Battlefield
32.0%
Graveyard
10.3%
Exile

The "good card" funnel

316 brought · 164 players
Brought to game
316
Ever drawn
84
Reached battlefield
59
Still on board at game end
35

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.5pp

Players who cast this card win 35% of the time (n=57) , vs 23% when it never left the library (n=200).

When players drew this card but left it in hand, they won 7% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +11.6pp; 95% confidence interval -0.5pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=59
0%
T1
0%
T2
8%
T3
15%
T4
22%
T5
42%
T6-9
12%
T10+
Median 6 P25 5 · P75 8 · max 12
On curve 24% (9 / 59 cast on T4) Cast same turn as drawn 28%
59 of 100 times cast 59%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.