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Part of Commander Masters
·
Legendary Planeswalker — Chandra
·
Reality Fracture (FRA)
Card Preview
Chandra, Torch of Defiance
Times Brought
274
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
54 instances1.9%
Library
50.0%
Battlefield
16.7%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Commodore Guff
6 decks
-
2
Tannuk, Steadfast Second
5 decks
-
3
The Thing
4 decks
-
4
Chandra, Fire of Kaladesh // Chandra, Roaring Flame
3 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
6
Kratos, God of War
3 decks
-
7
Norin the Wary
3 decks
-
8
Prosper, Tome-Bound
3 decks
-
9
Torbran, Thane of Red Fell
3 decks
-
10
Urabrask // The Great Work
3 decks
The "good card" funnel
274 brought · 92 playersBrought to game
274
Ever drawn
49
Reached battlefield
32
Still on board at game end
27
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.2pp
Players who cast this card win 31% of the time (n=29) , vs 27% when it never left the library (n=162).
Observed gap +3.6pp; 95% confidence interval -6.2pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
3%
T2
16%
T3
9%
T4
13%
T5
47%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
7
· max
14
On curve
28%
(3 / 32 cast on T4)
Cast same turn as drawn
39%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.