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Charge the Sanctum card art
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Charge the Sanctum

{2} {R/W} · Instant · Reality Fracture (FRA)
Times Brought
0
Decks Running
0
In Decks
Decklist Inclusion
Card text
Charge the Sanctum card

Charge the Sanctum

{2} {R/W}
Instant
Choose one — • Creatures you control get +2/+0 until end of turn. • Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Reality Fracture (FRA) · Common · Illustrated by Néstor Ossandón Leal

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.